![]() ![]() ![]() The VR revolution - boosted by Facebook, Google, and practically every other spurious power broker in the tech sector - never totally broke into the mainstream. Pikmin might not be Tears of the Kingdom (what is?), but it’s a tiny triumph. Elsewhere, you’ll need to muster them in tight battalions to fend off the flesh-eating amphibians who want you dead. Think of it as a light, colorful real-time strategy game sometimes you’ll need to wield a certain type of elemental Pikmin (like the turquoise ones who can freeze water) to clear a blocked path. You are an inch-tall alien explorer on an abandoned, post-collapse planet Earth, who is able to communicate and organize a race of tiny, delightfully cute creatures who can be ordered to retrieve the world’s “treasure” (read: detritus left behind by the conspicuously absent humans). The fundamentals here are the same from what you remember on the GameCube. The microbial world of Pikmin has always taken a back seat to Nintendo’s illustrious pantheon of Mario, Zelda, and Metroid, which is to say, nobody should be surprised that it’s taken the company a decade to make the fourth entry in this series. ![]()
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